Delivered complete consumer and enterprise-grade mobile applications as part of a multidisciplinary team, alongside research, testing, design and development services.
Delivered under contract a Slack-based time-tracking solution for distributed teams that supports periodic reminders and automatic payroll generation.
Laid groundwork for large-scale open source education software, assisted students with questions related to iOS and Android coursework.
Coffeescript, Node.js, Mocha
Developed on behalf of Fangamer
Contractor, Full Stack
React, Sass, Grunt
Independent Study - Team of 3
Project Manager, Full Stack, Content Editor
C++, DirectX, Lua
Group Project - Team of 5
Project Manager, Gameplay Programmer
Rochester Institute of Technology
BS Game Design & Development
Class of 2016