Delivered complete consumer and enterprise-grade mobile applications as part of a multidisciplinary team, alongside research, testing, design and development services.
Delivered under contract a Slack-based time-tracking solution for distributed teams that supports periodic reminders and automatic payroll generation.
Laid groundwork for large-scale open source education software, assisted students with questions related to iOS and Android coursework.
Coffeescript, Node.js, Mocha
Developed on behalf of Fangamer
Contractor, Full Stack
C++, DirectX, Lua
Group Project - Team of 5
Project Manager, Gameplay Programmer
React, Sass, Grunt
Independent Study - Team of 3
Project Manager, Full Stack, Content Editor
Rochester Institute of Technology
BS Game Design & Development
Class of 2016